Methods
main.w
// Rect type
struct Rect {
width:num;
height: num;
}
// methods accepting Rect type
let area = (r: Rect): num => {
return r.height * r.width;
};
// methods accepting Rect type
let perim = (r: Rect): num => {
return 2 * r.height + 2 * r.width;
};
let r = Rect {
height: 5,
width: 10
};
log("area: {area(r)}");
log("perim: {perim(r)}");
// Or Rectangle class with public methods
class Rectangle {
height:num;
width:num;
new (height: num, width: num){
this.height = height;
this.width = width;
}
pub area(): num {
return this.height * this.width;
}
pub perim(): num {
return 2 * this.height + 2 * this.width;
}
}
let x = new Rectangle(5, 10);
log(x.area());
log(x.perim());
Wing console output
# Run locally with wing console
wing it
area: 50
perim: 30
50
30